The named things
Items & Relics
Signature sets, relics, the graded Frostbrand, permanent-stat Elixirs and pattern weapons, with the stats on each.
Named gear
Signature items
One named piece per named foe, dropped by that foe and by nothing else. Chances are on the drop table.
Hierophant’s Sunstave
Legendary/20 PWR / magic / fire
+10% Crit+2% Lifesteal
Broodsilk Recurve
Legendary/22 PWR / ranged / poison
+15% Crit+1% Lifesteal
Kegheart Cinderplate
Legendary/20 DEF / armor
+9% Evade+1% Lifesteal
Hexbinder’s Icon
Legendary/28 PWR / magic / frost
+3% Lifesteal+10% Crit
Warcamp Crusher
Legendary/30 PWR / melee
Berserker+10% Crit
Titan’s Maul
Legendary/30 PWR / melee / frost
+15% CritBerserker
Stormcaller Bow
Legendary/26 PWR / ranged / shock
+15% Crit+2% Lifesteal
Scaled Aegis of Cinders
Legendary/24 DEF / armor
+9% Evade+2% Lifesteal
Leviathan’s Trident
Legendary/32 PWR / magic / frost
+10% Crit+3% Lifesteal
Collect the set
Signature sets
Some signatures are grouped into themed sets. The grouping is naming and theming only today: wearing a whole set carries no bonus yet.
Warcamp Vanguard
the ruined war-camps of the frontier, a crusher and the plate to wade in behind it
Frostbound Regalia
the cold that outlives its wielders, three frost signatures, weapon and ward
Spoils of the Wild Hunt
the trophies of the roaming great beasts, storm bow, cinder aegis, broodsilk
Regalia of the Drowned
what the deep trials give up, the King, the Shepherd, the Trenchmaw
Trial rewards
Trial spoils
The named prize at the bottom of each boss trial. Every one of them is a chance; only the gate to the Sunless Trench is certain.
The Thousand-Eyed Aegis
Legendary/Potency 92 / shield
Colossus-Heart Plate
Legendary/34 DEF / armor
+6 Defense+6% Evade
Gullet-Fang Harpoon
Legendary/38 PWR / ranged / frost
+15% Crit+3% Lifesteal
Bellwether's Silence
Legendary/44 PWR / magic / frost
+15% Crit+3% Lifesteal
Trenchmaw's Tooth
Legendary/58 PWR / melee / poison
Berserker+15% Crit
Build-changing
Relics
4 pinnacle relics, and 5 black-glass Citadel relics off the Drowned Archivist. Each changes how a build plays rather than adding to a stat line.
Pinnacle relics
Leviathan Spine
Legendary/weapon/ranged/frost
Every 3rd hit on a Marked target looses a free frost lance.
a pinnacle relic
Tidecaller's Aegis
Legendary/armor
A perfect dodge releases a frost nova.
a pinnacle relic
Shepherd's Bell
Legendary/weapon/magic/frost
+1 thrall cap; your thralls detonate when they expire.
a pinnacle relic
Gravewool Cloak
Legendary/armor
Stand still ~1.1s to cloak until you act.
a pinnacle relic
Citadel relics
Sunderking's Edge
Legendary/weapon/melee
At 5 Momentum your riposte never closes, every hit a guaranteed crit. Bleed a pip and it shuts.
from the Drowned Archivist
The Hundredfold Quiver
Legendary/weapon/ranged
A Marked target's death hurls ALL its Marks to the nearest foe and refunds your shot.
from the Drowned Archivist
Chainbreaker Coil
Legendary/weapon/magic/fire
Your Heat never falls below the aura threshold, and aura strikes chain to 2 more foes.
from the Drowned Archivist
Aegis of the Nameless
Legendary/armor
A blow that would kill you leaves you at 1 HP instead. Once per Citadel floor.
from the Drowned Archivist
Emberheart Locket
Legendary/armor
Each kill grants +25% damage for ~2s, stacking to 3 (+75%).
from the Drowned Archivist
Distinct bolts
Pattern weapons
| Pattern weapon | Rarity | PWR | Style | Needs |
| Twinfang Rod |
Legendary |
24 |
magic / shock |
16 |
| Prismscatter Staff |
Legendary |
22 |
magic / fire |
16 |
| Voidpiercer Rod |
Legendary |
28 |
magic / frost |
18 |
Each fires a distinct bolt pattern. A pattern weapon can replace a boss’s Legendary drop, and a Great Hunt’s later kills raise the chance of one.
One blade, 5 faces
The Frostbrand
| Grade | Blade | Rarity | Chance |
| 1 |
Frostbrand |
Epic |
58% |
| 2 |
Rimebitten Frostbrand |
Epic |
27% |
| 3 |
Glacial Frostbrand |
Epic |
11% |
| 4 |
Frostbrand of Everwinter |
Legendary |
3% |
| 5 |
Frostbrand, Heart of Winter |
Legendary |
1% |
Claimed from the Frozen Cache in the far north. The claim is certain; which of the 5 grades you get is not.
Permanent stats
Elixirs
| Elixir | Effect |
|---|
| Elixir of the Black Heart |
+5 Max HP, forever |
| Elixir of the Crushing Deep |
+1 Power, forever |
| Elixir of the Barnacle Shell |
+1 Defense, forever |
| Elixir of the Hooked Eye |
+5% Critical hit, forever (and lifts the crit ceiling with it) |
| Elixir of the Devouring Maw |
+1% Lifesteal, forever (and lifts the lifesteal ceiling with it) |
| Elixir of the Slipping Tide |
+3% Evasion, forever (and lifts the evasion ceiling with it) |
The only permanent stat gain that is not a skill point. Dropped by The Trenchmaw at the bottom of the Sunless Trench. Every hero who fought the boss rolls separately, so a party can walk out with several between them.